Learn Creative Coding:
class Particle{}
class Effect{}
function animate(){}
class Particle{
constructor(effect){
this.effect = effect;
}
}
class Effect{
constructor(){
this.width = canvas.width;
this.height = canvas.height;
this.particlesArray = [];
this.numberOfParticles = 100;
this.init();
}
init(){
for(let i = 0; i < this.numberOfParticles; i++){
this.particlesArray.push(new Particle(this));
}
}
}
function animate(){
ctx.clearRect(0, 0, canvas.width, canvas.height);
effect.particlesArray.forEach(particle => {
particle.update();
particle.draw(ctx);
});
requestAnimationFrame(animate);
}